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File: 1580609376897.jpg (470.64 KB, 2203x1361, 9-10-neutron-star.jpg)

 No.731554[Reply][Last 50 Posts]


It is a lawless time in the galaxy. The recent years of war and turmoil have led to a fractured, chaotic society, rife with warlords, crime empires, private corporations, and other vying powers trying to stake their claims on this new wild world. The Republic of Selen, following their triumph over the Helian Empire, struggle to maintain their hold over the Realms.

In these times, mercenary outfits have become more and more common, hired by all manner of powerful figures to undertake whatever tasks need be. Spacers are a common sight, wandering from place to place, doing whatever work needs done, no questions asked. Groups of these mercenaries have formed, freelance, unaffiliated unions with little ties between its members.

It is to the best known of these, the Spacers' Guild, that our protagonists seek to pledge to, in hopes of ekeing out a living among the stars…
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"I mean yeah like, we're not assholes. If you think this is a really bad call, we could call it off. We don't even own a ship proper yet so, just trying to make a few more credits is all." Vandal responds to Luv shrugging, leaning against a wall.


"No comms and automated missle fire suggests this things been abandoned. Only have to wonder why."


"Hrm… I'm not so sure about it, but if the crew's going, I'll be going."


"If you guys want I can cloak, pop in, and scout it out a little. Frank can pop one of his optical sensors out and fiddle with it too. Makes sort of a flying camera." She knits her brow and looks down at the sulking bot. "If I can pull him out of this little funk long enough to actually do it."

Frank hasn't moved since the hit from the missile and still lies slumped over, face down on the floor.


"I am very much down to raid this place for a payday, If shit goes south we bail, but otherwise there's no point in not giving it a proper try."

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The land is sick and infected, decimated by war and apocalypse as the land Equestria was left seemingly irreversibly scarred. Countless millions were claimed by the cataclysm and its immediate aftermath, once bound pitiful lands made barren and empty as ponies and other creatures struggle to survive with the remnants of old world technology and food stores.

It has been many years since judgement day and you are one the survivors scraping by in this new age of ruin. Whether you walk the way of the tribal or cling to the technology supremacy of the old world, this will be your story to shape.

Name: Your identity.

Gender: Boy or girl?

Race: Each race has unique racial skills.

Class: Determines which skills you can take. Take a second class to become Multiclass.

Skills: You get 5 points to spend on skills. (3 if you are Multiclass)

Special Talent: A subject or activity you excel in.
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File: 1580169794746.jpg (1.08 MB, 1024x768, Threecoins Map.jpg)

 No.731327[Reply][Last 50 Posts]

Last time on HolyQuest…

Amy and Shei finished their discussion with the soul of the Bodhidharma. It was indeed possible to turn an angel or a demon back into a mortal, for both angels and demons are, in the end, naught but ascended souls with a new physical body. However, such an act was not mere transformation, but transubstantiation – the true conversion of one thing into another thing, not the simple adjustment of its shape or properties. To accomplish it, they would require the soul of a god, and the Ember of Jalandhara was the only such soul around. The fact that the soul was only an ember at this point would likely mean that using it for the purpose of soul transubstantiation would drain it of its remaining power, unless it could be somehow recharged.

Pryce and Cloak purchased a few weapons and upgrades from Meister's Metallurgy, and paid the near-deaf smith back by helping her train for the day. Cloak earned more than a few stinging bruises for his trouble. Pryce, meanwhile, did a bit of boxing practice with Spitshine, to Sugar's unspoken delight. Before leaving, River and Zjetya placed in a secret order, one that would take Meister until about sundown to complete.

Flaming finished her brief tabletop campaign with Box, LJ and Regina, and the trio showered their QM with praise for their adventure. In a change of pace for their date, they elected to leave the Library of the Sacrosanct behind and go out for a run to clear their heads and get some fresh air. The Public Gardens to the south held a most wondrous overgrowth of plantlife, and was thus a suitable location.
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Amy smiles and wags her tail. She leans into the stroke.

"Yay!" she says excitedly. "Since we're friends now, I promise to come back and visit you soon! I'm kinda busy right now saving the world, but once I have some time off, I promise, we're gonna have fun together!"

"We can play games and eat fish together! Can you cook? It's alright if you can't, I can bring some friends who can. We can have a slumber party!" she gasps excitedly. "We can stay up all night talking about boys! We can share stories! Tell each other jokes! It'll be so much fun!"


You sense annoyance coming from the river, just as the malevolent pressure was coming from it earlier.


>Forgot to give him a name!

Amy smiles and wags her tail. She leans into the stroke.

"Yay!" she says excitedly. "Since we're friends now, I promise to come back and visit you soon! I'm kinda busy right now saving the world, but once I have some time off, I promise, we're gonna have fun together!"

"We can play games and eat fish together! Can you cook? It's alright if you can't, I can bring some friends who can. We can have a slumber party!" she gasps excitedly. "We can stay up all night talking about boys! We can share stories! Tell each other jokes! It'll be so much fun, Figgy!"


"Ahem-hrm! Please explain why boys, is plural." Shei has have a mind to call his mom.


Flaming smiles, "I didn't doubt it for a second. Put Amy in a room with any thing and she'll walk out with a new friend."

She pauses, "Figgy? Who's Figgy?"

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File: 1575469362237.gif (4.45 MB, 430x441, The Oneiromancer.gif)

 No.728744[Reply][Last 50 Posts]

Seeking refuge, the party have fled the Sands, staying hidden in the elusive town of Last Hearth. While they are safe from Lysander for now, they have found that Last Hearth comes with its own slew of problems. The borough is entirely controlled by a party of elites known as the Parliament, keeping hegemony over all its residents in the form of imposing constructs.

While exploring, the party have discovered several things:

The Keepers, mechanical sentinels that watch over Last Hearth, are in fact composed of the corpses of captured criminals.

Several areas of Last Hearth are marked as "Condemned" - though what this means and why is unclear.

The Parliament are a reclusive cabal, operating in and around a building known as the Parliament House.

An event known as the Night of the Hunt has been organized, due to happen in two weeks. This involves the mass slaughter of slaves purchased from the nefarious Chanticleers, and the subsequent reclaiming of their corpses to a place called Morrilcole, though to what end is unclear.

Perhaps most importantly for the party, Silver and Aegis have met a waif called Lilura. Afflicted with a disease that renders her vulnerable to fractures, Lilura has been pining to escape Last Hearth for a long time. She has offered to trade her entire supply of stockpiled goods in exchange for being smuggled out.
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The compass spins in circles wildly before vaguely pointing southeast.


Well, this is as good a lead as any. I just hope whoever stole Ri doesn't kill her before I get to them. I pull my crossow and try to beeline toward where the compass points, not totally confident I can keep up with someone with wings. If I can just draw a bead on them at a moderate diatance then that shouldn't be an issue, but even that feels like a long shot.


Following the compass doesn't accomplish much. Following it directly just takes you to a solid wooden wall, taking you away from the marketplace.

Captain Marques catches up to you with a frown. "What happened? Why did you run?"


"They stole my rat for some reason. I heard wings. Not sure if it was a bird or something like a a griffon, but whoever it was decided my rat was more interesting, stole her, and flew away." I look down at the compass again. "As long as they don't decide to get rid of her for one reason or another-" Hopefully especially because they don't need most of her parts. "Then I should still be able to track her. Unless you guys usually have incidents with crows or magpies or some echoes equivalent this might actually be our pickpocket. Just not really sure why they took Ri."


"A bird? That'd be a first. We didn't see any griffons or pegasi take off. Very strange. We'll have to keep searching, but it won't be easy. Especially not if whatever this is is camped outside the walls. In the meantime, keep an eye on that compass of yours. With any luck, it won't lose the trail."

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File: 1580664886000.png (4.39 MB, 2000x4000, 1580603130734.png)


Ive got a quest for you guys come on out for the greatest party of your entire life every single pony is welcome


Thanks anyway /sp/ but I went to one in real life instead. TV was too loud, my feet hurt, and I wished I was at home playing games.

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 No.727864[Reply][Last 50 Posts]

>Fun fact, I've been numbering these wrong so we're actually up to 11 mlpg threads now!

Last time on HolyQuest…

The Saviors wrapped up the last of their business for the night before retiring to bed. It had been a very long and very eventful day, and needless to say, their exhaustion gave them a good night's rest.

Amy Thest and Flaming Shorthorns met with Fairy Castle in the Observatory. There, Fairy Castle explained what it meant to be a Witch, and what one's Craft represented. Put simply, to be a Witch was to be free. Though Witchlings are cursed from birth by the Mark of the Crone to lives of misery and misfortune, adult Witches have the power to rebel against that fate. The point of choosing one's Craft was not just to gain power, but to exercise a strengthened Will, to go down a path not because they are forced to by fate or destiny or any other external pressure, but because that is what they desire. Thus, the highest virtue for any Witch was to be free. Regina lost against the Saviors because she attempted to take their freedom, and because she created Replicas and Replicants, and tried to take their freedom for the sake of defeating Mudi. Mudi, Vizsla and Azawakh were also guilty of stealing others' freedom; in this way, they sinned against what it meant to be a Witch.

Fairy Castle concluded with a formal ceremony, in which she, as Shekinah of Wacachan, gave Amy the Arc of the Moon, a special talisman designed to inspire Amy, helping her develop her own spells relating to her Craft. She also gave Amy a title – well, Amy basically chose it herself: She was dubbed "Amy the Inescapable Revelrous Friendmaking Heartthief Hugger." Perhaps an abbreviation would be in order.

Shei spoke with Gadriel and Buiwong, accidentally spilling his plans. Some days prior, Shei had consulted a group of Umbrals via the Augur Grail, the relic of Tartarus recovered from the Tower of Traitors. During this time, he learned about the power of the Sacrifice: It was a special property of Tartarus. Those who entered Tartarus from the Overworld, the land of the living, could sacrifice their lives for another's sake. They would be given tremendous power in exchange, but their deaths would be all but assured. In addition, a life that is sacrificed to the God of Tartarus would be claimed by that God, with no hope of escaping Its jaws. Shei hoped to sacrifice himself in the Post too long. Click here to view the full text.
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"That'd be more of a seven legged race, which is possible for you and me, but not them," LJ says. "She'd be swinging Box around like a bracelet at his size."
"I could shrink myself again," Regina offers.
"Where's the fun in that?" Box asks. "Surely you or another witch can make me huge, right?"
"That is not outside the question, but it is more than likely to leave a trail of destruction in our wake."

Lockjaw leans against you, nearly knocking you over as he comes in to get all warm.

"The details are a surprise, but River and I were talkin' yesterday about us not exactly being the toughest of customers," Zjetya says. "We're looking to get some stronger armor, plus a couple of custom weapons good for keeping foes away from us. That Vector Peculiarity she talked about looked like the perfect linchpin."
"I bet we'll be her employees for a week to pay off the costs for this…" River complains.

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"What!?" Amy challenges Shei's head shaking as they both return to their bodies. "What's wrong!?"


"I didn't say anything." He shrugs wildly, as if he were trying to shrug off the heavy feeling of disgust



"You're just jealous," Amy says playfully with a conclusive nod. "You wish you could have hugged the Buddydarma."


File: 1579591997725.png (217.11 KB, 500x432, tumblr_nejklcm7fj1r4y7nzo1….png)

"That's sick!" Shei spits as he finishes the sentence "That is a distance that should not be crossed with more than a couple of very close ponies. Maximum! And I do not appreciate you involving my little brother in your -your.. fffflings."

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File: 1568426645747.jpg (1012.51 KB, 1920x1080, citypic6.jpg)

 No.723995[Reply][Last 50 Posts]

Welcome players!

NPC list: https://pastebin.com/AhPF3hUg

Please post sheets in your first reply.

>>Last time….


Celestia, dragging the gray by the hindleg bumping over the rocky terrain, tries to grok the room with his gooey sensibilities. Vision cannot cut through the inky blackness; the sound of bubbling water is faintly audible. As he concentrates, however, the eldritch goo-pony becomes aware of life in the chamber. The three changelings with him are bright/loud obstructions to more distant signals, but he realizes there are more beings in the darkness. Perhaps three or four distant shapes curl around each other at the far edge of what Celestia realizes is the edge of the cavern.


It's really, really dark. Em feels like they can sense the presence of Celestia and their captive, as well as the former prisoner. Beyond that, all she can tell is that there is a big dark cavern with water flowing maybe, somewhere in the distance.


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With Veddy knocked for a loop and the guards mostly occupied by Jiàndào and Starfish, Falling marches up to Veddy, eyes narrowed as he gasps for air.
"You're going to tell me where Diamond is. Now!"
She states, horn glowing again.
>Intimidate [1d10]

Roll #1 6 = 6


Em taps her chin and hums. "I can't put my hoof on why, but ever since this morning I've been in the mood for something smokey with a bit of a kick. Kinda smoldery, y'know?"


KC shifts Gallows out of harm's way and beckons for Cit to join him. She obliges, blinking over with teleportation magic to make a getaway down the elevator shaft.
[1d10] Winkmaster

Roll #1 8 = 8


The weapon in Dr Hojo's hand fires a multicolored beam of light, which impacts Celestia a split second before he reahes out and wraps the doctor in a big, tight hug. His eyes bug out in that moment, but he is too late to prevent the explosion which results in a crystalline bubble forming around the pair of them and floating in the air. The device itself drops out of the bubble and hits the floor. The doctor struggles against Celestia's iron grip, fear beginning to reach his eyes for the first time as he realizes they are locked into this claustrophobic space together.

The janitor begins to chuckle, then to laugh. He slaps his knees as he walks over to the device and picks it up. Studying it a moment, he presses a button carefully.

Alys: operate the device [1d10]

Reverb throws her body against the bubble wall separating her from Celly and Hojo.

Reverb: Slam [1d10]

Jiandao, wooden blades flashing around her, approaches the guard slowly, intimidatingly. He tries to stand, narrowly dodges one blade, looks at her triumphantly and is completely blindsided by her second swing. Knocked into the air, her third strike slams him into the ground with a solid crack. He is out cold.

The third guard dog begins to audibly wheeze, but makes no move to help his cohorts.
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"Something… spicy?" Border asks, giving her an apprehensive look. "No…" he taps his chin. Clicky hops up into the booth and slides next to Em. "How about…. smoked lizard?"

A well-dressed pale pony with an exquisitely-maintained blonde mane appears from apparently nowhere to arrive at their table, perfectly poised with eyes closed. Three glasses of water arrive, apparently under his telekinetic control, land on the table without so much as a ripple on the surface.

"Monsieur has brought guests. We are always pleased to see you, Monsieur Frontière. Will you be having the usual this evening?"

"No no, Golden, not tonight," Border laughs nervously, sending a look at Em and Gray. "We're just having… a little something. Whatever the lady will have. And… two for the little one."

The poised blonde waiter appears ready to take your order, though his eyes have not opened.

Cit, KC and Gallows disappear down the shaft, KC simply leaping from floor to floor with the doctor in his arms and Cit following them, teleporting from safe ledge to ledge. They make their way down, eventually ending on a taller level than all the rest with the crash of the wardrobe/elevator chamber in a twisted heap at the bottom.

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 No.723535[Reply][Last 50 Posts]


In a time long past, before the coming of the Two, was a time of gods, heroes and monsters. A world as yet unexplored, an age of high adventure.

And in this age, eons ago, four wayward wanderers did find themselves crossing paths. Perhaps it was chance, or perhaps ordained by fate. I alone can elucidate the adventures of these four.

Hearken now to the Tales from the Age of Steel!
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Eager to finally make some progress but wary of the open view, Vajra unfolds the blanket to allow her skeletal ally to reconfigure itself, living and dead saurians taking up the rear guard.

[1d10] Perception, DC-2 detect life

Roll #1 1 = 1


Kalidan is already waiting as the gang cuts the last obstacle of of their way. "Took you long enough," he snarks, before casting a look around the slightly clearer area.

Perception [1d10]

Roll #1 8 = 8


Noghu keeps his spear ready, staying aware of surroundings.

Roll #1 8 + 1 = 9


Vajra gets a bit of a sensory overload as she tries to detect life. There's a lot of creatures nearby. A lot.

As she tries to recover, the rest of you notice some rustling nearby. Before you can react, however, a small, furry creature bursts out, biting Vajra's tail, then rushes back into the bushes as quickly as it appeared. You hear it let out a shrill staccato yelp, followed by an answering call of dozens of the critters all around. The bushes seem to come alive as more of them start rushing towards you from afar!
>Vajra takes 2 hits

"This doesn't look good," Kothbiro comments, readying her axe. Saskia growls quietly and bristles, baring her shark-like teeth.


I grip my spear in both hands. As more of the little critters dart out, I haul back and sweep it close to the ground, aiming to strike it with the shaft even if I miss with the blade.


Roll #1 7 = 7

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File: 1556072489941.jpeg (1.06 MB, 666x1024, deer1.jpeg)

 No.716661[Reply][Last 50 Posts]

Please post your sheets for a one-shot of DeerQuest!
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File: 1556089432126.png (871.02 KB, 689x696, this is happening.png)

"Lately, the forest has been disappearing at a pace that has alarmed us all. Resources are thinning and creatures are panicking. The deer have taken it upon ourselves to replenish the forests. We normally use our magics to heal the woods and to help things grow… but we've had to take a more aggressive hoof. The forest is looking to us to help."

He pauses as he reaches a balcony, looking out over a much brighter area of the Everfree, one in which the sunlight falls down unabated. "Help from this."

You look out over the edge of the balcony, and see a great deal of deforested land and construction laid out before you, ponies and minotaurs working on some massive project that involves clearing the land for development of, according to a big sign, 'Fun Fun Land'


"Uh… really? So… your vines are destroying the homes of folks who did nothing to destroy your forest, but you… left this unclaimed?" She raises an eyebrow at the deer, before nodding towards the deforested area. "Reclaim areas that AREN'T occupied. There are plenty. Seriously, you expect us to think you're in the right when you destroy the homes of children instead of destroying the… well, the nothing that's out there?" Again, she points to the deforested area. "Where are your vines?"


"Ah… hmm. I don't think I've seen this… Fun-Fun Land, before. I'm not sure how this came about, but I can see the issue. Though, is the answer really to just head straight for a town? It might be better to either try moving back in here, or for us to just head over and see what exactly this is about."


"I am sure this is all a big misunderstanding here, my father always told that happens a lot in equestria. I am sure if we went to Celestia. She will tell her ponies stop, and I can go back to the hotel." Talon nods at his presented possible solution.



[Last 50 Posts]

File: 1543373855118.jpeg (152.35 KB, 1280x692, zKDE6Ilw.jpeg)

 No.705176[Reply][Last 50 Posts]

Post your sheets!
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Communions sour face softens as she listens to Peat speak. Perhaps she was hasty to imagine that the druids had such influence as Lugh implied. For now, again, she would have to put her trust in the unknown.
"What are your personal feelings on the expansion of technology and foreign influence in your realm?" This time there is no bite to the question. Communion is genuinely curious.


"I don't think he mentioned either of those. He did say he got the bell via Dead Drop, so maybe he's working with one of them here… or, someone here is working with him. Regardless, sending that letter sounds like the best bet."

"Magitech? I think Sirocco's told me about that a few times… it never really stuck, so to speak. Anywho, yeah- has anything ever been done about these Druids?"


"I do love the convenience of new technologies."


"Until this year, there was hardly a need to even acknowledge the issue," Peat continues. "The Druids did their work, and we Sages did ours. Only recently have there been any reports of violence by Druids against foreigners and their property. All these so-called 'extremists' ever did was grumble and mull over their grievances, so I at least never saw much point in trying to police their attitudes. I would imagine that there had to be some kind of inciting incident for them to go from griping and whining to actually acting on their views and terrorizing foreigners. Based on what they're so concerned about, perhaps some kind of environmental disaster?"

As Sirocco brings up where the Bell ought to go, Peat takes another drag on her cigarette, nearly burning it out. "…Here wouldn't be the best option. Ordinarily, the Bell is kept in a special vault in this castle. I may as well tell you, since it's clearly been compromised. The vault has physical and magical locking mechanisms that involve extensive knowledge of manipulating and releasing powerful Runes. It's also sturdy enough to withstand brute force attacks, and enchanted to prevent someone just teleporting in and out. That narrows down the list of potential thieves greatly, but that's still about 50 people. And, without knowing how they got in without alerting anyone, it's possible that they could just break into the Vault again and steal the Bell once more.

"We have another, backup hiding spot, one that I can't tell you about. If you were to find it, I can give my word that I will turn over all other duties to my assistants and spend as much time as needed guarding it personally. That's how severe this problem is."

>You can roll to gauge her intentions if she seems suspicious.

"What do I care?" Peat asks bluntly. "Technological progress can't be stopped – especially that which provides convenience. He's got the right idea," she says, gesturing to Soft. "Let the people have what they want; you certainly won't be able to turn thPost too long. Click here to view the full text.



I grin and my feathers puff up a bit as I raise my head up proudly from the compliment that was given to me.

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