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File: 1360729099002.jpg (197.95 KB, 1024x1024, roll dem bones.jpg)


Simply put the number of dice you would like to roll followed by a "d" and then add how many sides you want each die to have. Post rolling requires this in 'quotes' or [Square brackets], and nothing is needed for email rolls.

Email Field Rolling:
You can roll one set of dice from the email field
2d20 in the email field will roll 2 20 sided dice

In Post Rolling:
You can roll up to 5 sets of dice from the post field, each set of dice can contain a different number of dice and a different number of sides.
Rolls can be placed anywhere in the post, they must be put in single 'quotes' or [Square brackets]. You can roll up to 6 sets of dice total
'3d30' will roll 3 30 sided dice.
[5d10] will roll 5 10 sided dice.

Post too long. Click here to view the full text.

File: 1607740203793.jpg (157.89 KB, 570x450, 1552713913183.jpg)

 No.750308[Reply][Last 50 Posts]

Last time, on Anno Castra…

Our explorers unwound their minds for a bit, after Tay and their assistants helped to ameliorate their physical wounds from fighting the Shadedrinker. Qhapaq and Good Intentions had a wrestling match in the rec room, much to the amusement of a group of watching Aya. Good ended up being the surprise underdog victor, which threw the Family into such an ecstasy that they nearly carried him down to the bar, on B3F of the bunker. Qhapaq rescued him before he could break any of Ironcastle's strict laws about underaged drinking.

Zamrud met two of the Aya who had come to their aid during the first bout against the Shadedrinker: A female Zawatil by the name of Ch'utiy, and a male Puros by the name of Utqay. Both were quite eager to get back out on the hunt, but were patient enough to talk awhile with Zamrud to get to know him better. During their conversation, the pair mentioned that Godspeed lingered behind to speak to Tay about something secret, yet obvious.
327 posts omitted. Click reply to view.


"Oh get eaten by something bigger than you and save the world so this world improves." good spat as he seemed to just be done with this entirely now.


Qhapaq gently beckons Nina and the others over, watching the Feoh warily.


Save the world the trouble of you existing*


Sancho clicks his teeth. "Remind me to tell you of my plan later," he whispers. "We should get outta here first."

At last, Galdrar looks in your direction. As you spit out "existing," Galdrar softly shushes you.

With the deal concluded, Galdrar leads the Feoh away, humming and muttering strange words under his breath. Despite his whispering, his words yet rumble, and you can – not quite hear, but feel the words rumbling in your bones.

"Tooryanse, tooryanse…"

Post too long. Click here to view the full text.


Good all but stormed past as his mood was shot and at this point he was done with basically everyone but Billy and Sancho. Anyone who could see past his mask could see his eyes were hard and very, very full of anger.

[Last 50 Posts]

File: 1607136125227.jpg (38.25 KB, 790x438, like this in the morning, ….jpg)

 No.750099[Reply][Last 50 Posts]

Things are starting to go 'bump' in the night, day, and wherever smoky pillars arise at dawn. After a tense night, as the doors and shutters creaked from outside pressure, you and your quiet town awake to a ravaged wilderness and another pillar of pitch black rising into the sky. This smoke is unlike any other, it does not dissipate, or sway to the breeze. Within the material void that rises are stars, nebulas, comets that have no similarity to that of the night. The day is quiet and most ponies have vacated this town for an extended vacation at nearby Tall Tale. The nearby pub is likely empty, as towncentre billboards won’t have anything on this, the best course of action for anyone brave enough is to meet up near this pillar of smoke conveniently located at the base of a nearby mountain
166 posts and 1 image reply omitted. Click reply to view.


I take a sip of mine then bottle it again and store it in my bag.
"Sounds freaky."


Gorchander will wait to open it until later just in case. "Paws? That sounds like a Diamond Dog hybrid somehow or a satyr."


>Drinking from the bottle
For moments after the first gulp, your vision doubles as you feel beside yourself. The sensation fades away and doesn't repeat itself on a secondary tasting.

"Heh! I'm celebratin' early! It's no problem!"

"Little bit o' Saddle Arabian magic to it, maybe."

"Would be a strange dog to want a litter o' half-pups, least where I come from! Maybe, maybe a Hyena would, they're all crazy."

With this, you've learned how to take one of the elevators down even lower. Why such a mechanism is hidden isn't explained, but perhaps that's a trivial thing. You can proceed to the deep mine shafts.


Probably in case people other than diamond dogs wanted in to the mine. A security measure, maybe?
At any rate, I'm good to go down when everyone else is.


Diamond dogs are strange. I follow after Silver.

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 No.748857[Reply][Last 50 Posts]

>Iron King Ischyros, the Far-Seeking, sets down the First Report with a long and relieved sigh, though his brow is knit with worry. "To think, that a lead might be uncovered so early…"
>"Temper your optimism, sire," Mabin, his right-hand diamond dog, says, looking over the edge of his copy of the Report. "Our opponents are hardly the type to leave such a fortuitous opening for their foes unintentionally."
>"Regardless, it is a lead," the King replies. "And I wasn't crowned King before I'd scurried my way through my share of mousetraps. Tell the Magister to guard that young bird's life with her body, mind and soul."
>"What of his rescuers?" Mabin asks, extinguishing his cigarette butt.
>"Ah, yes. Have her compile a section on them with each report from now on."
>Sister Root enters the meeting-chamber, carrying a tray of coffee, sugar and Mabin's favorite cigarettes on her back.

Last time, inside the Castle of Silence…

The expedition team successfully recovered Green, a young and emotionally-scarred Vola, who hid in a mall security room on L-8 F-7 after surviving the Dreaded Ones' breach of Agatecastle. He was immediately classified by Magister Colonnade Reprise as a Priority 2 Person of Interest, which set him on the level of witnesses to crimes, high-level info brokers, and traitors, within Ironcastle's hierarchy of criminal investigation. His designation as such came about from the very fact that he witnessed Agatecastle's fall – which, according to prior mission intelligence, occurred thousands of years ago. Green, on the other hand, claimed it occurred only one year prior.

The Magister and Knight-Brother Mountain attempted to steal away Green into a separate decontamination room, but the expedition team intervened, insisting on their presence there to help keep Green calm after his traumas. The Magister and Knight-Brother agreed, and conducted the decontamination in the presence of Huitlapan, Conflagration, Firmgold and Cautaa. During the process, the Magister intensely questioned Green not on the fate of Agatecastle, but on a particular mural near his hideout, which depicted a beach, just on the verge of the Dark Hours, when the ceiling-panels turned a nostalgic shade of pink and orange. When Green answered thPost too long. Click here to view the full text.
487 posts and 1 image reply omitted. Click reply to view.


Huitlapan and Cautaa come back with sleeping bags of their own, quickly stretching as you spread out and make ready to run for the post office.

"Three, two…" Huitlapan counts down. "Go!"

At his signal, you make a break for it, scattering around the fountain in a mad dash for the other side. However, as one might ahve guessed, sprinting while wearing a sleeping bag proves a blind and dangerous task. Firmgold and Steadfast skid to the other side, nearly crashing into the front doors, but Cautaa carries his bag too low, and steps upon the front end of it. He tripes, and Lost, Huitlapan and Conflagration trip and fall with him in a chain reaction. Lost, Cautaa and Conflagration manage to slip themselves into the sleeping bags as emergency cover, but Deadweight's gets caught on an upturned chunk of flagstone, and is torn right from her.

At once, you see her body freeze up, all muscles twisted and tensed in a dreadfully uncomfortable posture. But she can feel none of it – no, she feels only a sense of being yanked, then dragged, dragged out of her own body, dragged into a vortex, black tendrils pulling at the corners of her vision. Her body starts to float upward into the sky, eyes blank and white…

>early pause


Lost managed to work her head out of the sleeping bag and went completely wide eyed as she made something akin to a shriek of fear and anger as she was ready to slash at the beast.


I'll grab her with my TK and continue my covered dash to the post office door.

Roll #1 8 = 8


No one can hear it, but Deadweight tries to say, "Shit!" as she feels herself being puller out of her own body.


I jump off Steadfast's back and shout to the void
"How dare you try and take our companion!"
[1d10] Spellbreaker!

Roll #1 6 = 6

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File: 1607486417477.png (4.97 MB, 2710x2125, The Choristers -- Tartarus….png)

 No.750229[Reply][Last 50 Posts]

>Last time, on HolyQuest…

>Amy, Cloak, Pryce

Salt maintains her steady and judgmental glare, even as you respond. "Finally… it seems that you get it. In the end, one Will shall prevail above the others; it is those who do not conquer, who shall be subsumed. Know that all those who enter Tartarus must understand this. And if they do not, then rest assured that they will."

Ignoring Amy's other question, Salt nods. "See to it that you pass along my question to those other members of your small army. Not for my satisfaction, but for their hope of survival."

Like Sulfur before her, Salt is engulfed in a small and dense cloud of gaseous salt, and then vanishes.


Gadds slowly turns his head your way as you make more suggestions. "…How about we take the 'expected' way down."
"Yeah," Busta says. "The Sons of God would have probably taken extra care to put up obstacles against demons that could just phase through walls and bypass all their more conventional traps and impediments. Whatever those things were, they won't be the last ones we face if we try that again."


Post too long. Click here to view the full text.
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"Hmm… is there a way to get the Ram's reflection into the empty mirror. I feel like that is closer to the solution than picking him up and tossing him in." Leather rubs his chin.


Shei plays a leisurely riff on his guitar

>Background Music: instant, stackable; the entire party gains +1 to all rolls for 2 turns, this effect is stackable for a maximum of +2; upon critical failure cancels all stacks of the effect, this skill cannot critically succeed. Effect duration of each stack refreshes after a successful use.


Roll #1 9 = 9


>Navigation roll


Roll #1 4 = 4



"I wonder what would happen if one of us stayed behind?" Amy contemplates.


You drop into the dark tunnel. It's devoid of light, but you can at least tell, through the bounce light from above, that it has two paths, leading west and east.

Sure, Zjetya agrees. Filly and gentlecolt, begin when ready.

As you ride onward, you sense great disruptions in the aether surrounding you, akin to being waist-deep in the sea, with waves rolling up upon you from both sides. Even without extending your aura, you can sense more of the colossal entities drawing dangerously near…

The ram gazes down at you as you discuss the best course of action, perfectly still in his calm.


[Last 50 Posts]

File: 1611023284226.jpg (186.92 KB, 975x705, 1554993611524.jpg)


Last time, on PirateQuest…

Cutlass, Alder and Cerulean went south through the jungles of Cuauhtemoc, seeking after Captain Bee Holder and her four first mates, to update them on the situation with the informant, and the investigation of Gullveig's attack. It wasn't long before they found them, as the Watchkeepers seemed to guard the southern regions of the island far more jealously than the northern ones, and Bee Holder's party were forced to turn back after surviving encounter after encounter.

Cloud aided Mallea, Thessaly and Godot in collecting medicinal plants to restock their supplies following all the intense battles that had plagued their stay on this mysterious island.

Meanwhile, aboard the Thunder Serpent, Captain Kukulcan and his own trusted inner circle raised an automaton of their own – but not one of the Watchkeepers, over whom Kukulcan supposedly had authority as a god of the island. Rather, it was Two Tons, a sapient construction purchased on the Black Market. They were not expecting any manner of intelligence from the robot, so rather than press it into indentured servitude, Kukulcan negotiated for the robot's loyalty in exchange for fair wages, living accommodations and mutual aid.
49 posts omitted. Click reply to view.


Cloud nods, not wanting to interrupt the phone call.

"Thessaly said I'd have to be put under, so I'm not sure."


"Mhmm- but, we are trying to mend it, now. Sort of."



"Sounds like something that should wait, then. We can't waste too much time. Kukulcan will only wait so long before he just attacks the vault himself."


"Cerulean!" comes Kukulcan's voice through the Conch. "What happened in the Skull Temple? Where are you now? We've not seen fin nor tail of you in quite some time, so I thought I'd check in so that we can coordinate our efforts to crack the Vault once more."

"Fine, fine," Godot says with mock annoyance (though it's hard to tell, given it's practically his default emotion. "Take him away, take him away. My guards and I will deal with this on our lonesome…"

You take some time to thoroughly introduce yourself to each member of Kukulcan's crew. Most are pleasant enough, but some are quite overwhelming with their bombastic energy and physicality, clapping you on the back and shoulders despite you being made of metal. You're not sure if you can remember all those names, but they definitely remember yours. There's about 50 mooks in all.

"There's one more member," Two Reeds says, approaching. "A mare by the name of Juniper Yumeno. She should be with the Beesting now, but we'll be regrouping in time. She and Cycle Kick are a package deal, normally."



"I don't know how long blood will last in there, so I intend to get it done as soon as possible. Kukulcan needs that staff, right? I don't think he'll do anything without it."

File: 1606645804525.jpg (7.04 MB, 4096x4096, TR Map.jpg)

 No.749927[Reply][Last 50 Posts]

The party have continued their journey, continuing due south towards the perilous Isle of Glass. On their adventures, they have sought out the sorcerer Black Pudding, rescuing him from the clutches of the false Oneiromancer Malverlain. They have since learned that Pudding has apparently destroyed the Beldam, eliminating a potential ally of theirs. He has offered to join them in their travels, at least for a time. Since then, the party have ventured due south, to the pirate town of Broome, their final stop before continuing onward. Here, they have stopped to rest, recover, and resupply for the battle to come…
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As you creep along, two slender blue tendrils burst out from the tunnels above, covered in stinging black bristles. They lash out unexpectedly with a sudden guttural roar, grabbing Rabi and Silver by the forelegs, yanking them upwards! The bristles on the appendages send a shock through their bodies, setting their veins alight!
>Silver and Rabi take 2 hits
>Grappled: Roll to break free
>Poisoned: -1 hit/rd for 3 rds or until helpless

With a low growl, a Mirodan slithers out from a tunnel up ahead, splatting onto the path in front of you. They are huge up close, the size of Rabi, with thick, bristly golden skin, a mane of flabby kelp-like tendrils, and a cetacean body with a snake-like snout. The Mirodan roars, revealing a brilliant blue mouth, shooting out its bright blue tongue to grab Aegis!

Violet and Marisol spring to action, attacking the tongues grabbing Rabi and Silver!

Aurora flies off the path and goes to flank the Mirodan blocking the way, unsheathing her rapier!
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[1d10] [1d10] Companions

Roll #1 2 = 2 / Roll #2 9 = 9


He nods as you explain your machinations to him. "Ingenious," he nods approvingly. "Of course, this all hitches on just how large of a warship we're dealing with, and how potent this stuff really is," he muses, touching his chin.

He disappears and reappears near a scorpion. "As is, I doubt these scorpions could do much against an iron warship on their own, at least not compared to the cannons we already have. Then there's the issue of whatever firepower they might have…" He seems apprehensive about the whole plan. "…We make do with what we have. Touch wood. The biggest advantage we have is being able to strike from above as well as from the sea."


"Yeah. My idea with the scorpions isn't really to damage the ship directily so much as to soften it up. I've seen what regular gunpowder shells can do. I'm sure this viridust stuff will be even crazier. Wish we bought the boarding towers, but-" I rub my chin and look the scorpions over. "Well, if we can make the "make a bolt stick" thing work I guess if needed we could zipline across. That wouldn't exactly be safe, and gravity kinda means it's a one way trip, but it's an option to have in our back pocket. Shouldn't take too long to rig up, either. For now I wanna test this stuff out some. Now, did they give us anything to scoop it with? I don't want to dip a spoòn in it and have it rust to nothing." I look around the barrel, along with if it's enchanted or lined with anything to keep the barrel itself from rotting.


You find a scoop included made of some sort of stone, ostensibly flint or slate. Etrigan watches on with curiosity, interested in seeing the results of the stuff. "Do you need any help?" he asks, eager to contribute to the preparations.

[Last 50 Posts]

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 No.743587[Reply][Last 50 Posts]

Last time, on PirateQuest…

Cutlass, now awake again after her fainting spell, shared her suspicions of Kukulcan with Alder, Splendid, Prisma, Paraiba, the mooks, Make Believe and her four assassins. Her notion that Kukulcan was not who or what he claimed to be was backed up by the fact that Monty, her rumormonger snake amulet, changed his story about Kukulcan and the Watchkeepers after Kukulcan claimed that he was a god. Colobok asserted that he would leave behind one of the papers of his aura ability, Shadow Archive, to spy on Kukulcan and peer into his mind, to see if he was telling the truth. Colobok, Sparkler and Make Believe then left with the godray crystal to deliver it back to the Hidden Dagger before nightfall.

With evening upon them, and much of our crew still injured, Magoja (interning as the Thunder Serpent's surgeon) suggested that our crew ingratiate themselves with Kukulcan's. One such method, he suggested, was to challenge them to a drinking game. Nothing beats heatstroke and dehydration like alcohol, after all.

Cloud, escorted by Bent Scales of the Beesting, escorted Cloud partway to the Thunder Serpent. She broke off partway through, leaving to join the rest of the Beesting crewmates who had been spying on Kukulcan all day to get intel on him and his crew. Cloud arrived at the Dreamer's Moon just as Cutlass got several drinks deep with Cycle Kick. Alder, meanwhile, was being taught in the fishing and culinary arts by the hairless diamond dog they met earlier, the one with the compulsion for orderliness.

Cerulean continued to plumb the depths of the Skull Temple with her pets, getting as far as B5F. While her dog friends found another way around the pitfall obstacle she just cleared, she pressed onward, finding herself in a long hall, with a corridor to the west and one to the east. After going partway down the eastern corridor, she was stopped by a familiar sight: Herself, standing on the other side of what looked like some kind of translucent, watery mirror.
964 posts omitted. Click reply to view.


"Nope. Its a staff from a mechpriest guy. There was this Skull Temple, right? So…," she gives an excited, but brief as she could, explanation of her time in the Skull Temple.
"I really only meant to explore a bit, but everything was just so neat, I couldn't help but keep exploring!"

"But yeah, this is supposed to be a control staff or something…though I kinda forgot to ask how to use it. Aahahah."


"We got a bit of insight on what he wanted, which is in the vault. I do not know if we ever quite figured out the dreams, though…"

"If you really want to continue, I have medical supplies to share- though, I think it might be best to head back. We were having Miss Mallea do a bit of blood testing. Hopefully, we will have results when we return."


Kukulcan shakes your hoof with gusto. "Good to have you aboard, sir. We shall discuss the details of your pay and employment once you have had a chance to acquaint yourself with the rest of the crew. Come, and I shall introduce you, though be warned that not all of them are with us for the moment."

Bee Holder stops and considers for a moment as she takes in everything that you've said. "…Well then! Looks like we're the ones in need of getting caught up."
"You cleared that entire place by yourself!?" Bent Scales exclaims to Cerulean. "Respect! But, Captain, doesn't this mean we can get that map made now?"
"After we see what Mallea needs our blood for," Sickly Sweet says.
"Whatever it is, I'll bet it's to do with why you sought us out directly instead of calling ahead," Bee Holder says. "Let's be off."



roll relevant plant gathering skills


>Search [1d10]

Roll #1 9 = 9

[Last 50 Posts]

File: 1599870988351.png (393.04 KB, 811x976, kothbiro.png)

 No.746978[Reply][Last 50 Posts]

Our heroes have journeyed far and faced many dangers, culminating in their daring escapade in the arid city of Galatian, where they retrieved the Heart of the Sun once and for all, crossing the agents of the sinister warlord Styr Thenn. Aided by one of his former servants, a zorse named Kothbiro, they destroyed the precious jewel, that none could claim it.

Their actions will not go without repercussions, however. They are in hostile territory, on the run from Thenn's servants. Aided by a mysterious ally known only as the Fire Witch, they travel now to the closest pocket of civilization on the borders of Thenn's territory. From there, only the stars and I know what awaits them…
243 posts omitted. Click reply to view.


"I see. Were such tactics common in your homeland?"


"Or lead it into chargin. Some boars can change the way they're headed, but most gotta stop and turn. Kilt a big ole devil pig that way. Stuck it in the ribs after it ran by."

"Wild things ain't usually light sleepers. Takes some doin to sneak up on em. Best to track and ambush."

I nod. "Here, I imagine."


"It likely does not sleep in the open. We will have it cornered in its den? Does that sound right?"


"Hmm.. quite the dangerouss possition, i would imagine. a beasst backed into a den would likely gore one of uss before we could sstop it, much too closse."


"Ah. I never presided over the military tactics of our empire. Trakali usually had such an overwhelming numbers advantage it rarely mattered. I trust whatever Noghu and Thungr come up with." She says with emphasis on the and.

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File: 1472866909664.jpg (113.83 KB, 1280x720, 1032707__screencap_crossov….jpg)

 No.673155[Reply][Last 50 Posts]

>Time moves in one direction, memory in another.

Calling sheets for the 85th session of TimeQuest
436 posts and 13 image replies omitted. Click reply to view.


>Up at 10/2
Shooting yourself into a spiral, you swiftly meet Wing up close as you clear the gap in seconds, causing him to miss his slow-spell entirely though you see his body slowly patching itself up following the impact. His hooves coated in azure aura from his magic, he tries to catch the beam sword as you charge him down, causing his hooves to heat up and burn as smoke fills both your eyes.

HIs mask has now entirely shattered, and you see the full visage of Wing: his face is coated in feathers as well, the dark gray sickly appendages seeming to have replaced his coat entirely, but though it is aged with experience, and slightly mangled and matted through the trials you have put him through, the old muzzle is still very reminiscent of the stallion who gave you your first pumpkin-flavored coffee. Of the young man who went to great lengths to rescue your fellow Breezies from Obsidian.

He smiles, throwing the blade aside as he charges at you with both his hooves, "Great minds, as they say, think alike!"

He throws his hooves at you, no longer seeming to have any energy left in him for temporal magic as he makes the last stage of your duel a classic hoof-fight, albeit his coated in magic to level the playing field.

Roll #1 9 + 2 = 11 / Roll #2 7 + 2 = 9


Honey takes a moment to stare back at that face, and take the brief trip down memory lane. The moment is likely enough for him to get a couple hits in, which only spurs Honey on to come back swinging, putting aside her experience of alternating ranges for an advantage. As she swings, her armor activates the thrusters to give it more speed to make up for Honey's lack of mass.
"Fuck…I'ma gonna miss you."

>Dual Great attacks, no ranged, no elements, crit 8+


Roll #1 10 + 2 = 12 / Roll #2 3 + 2 = 5


The moment of hesitation as you look into the familiar face is indeed enough for him to get a few solid jabs in, your small form battered by the mystical might of your much larger foe, even in the face of your new upgrades and godhood. However, as he continues to jab, you see him slowing down - not just from any temporal tempering, but from fatigue, exhaustion. You seize a precise moment to throw ALL your thruster power into one powerful swing, the speed and force of which cleaves through the front of Wing's chest. At the exact same moment, Wing's magicall-imbued wing comes crashing down ontop of you, cutting into your breezie-tech armor and sundering it, sending you fluttering out and away as your unibeam finishes its slash at the same time as Wing finishes his.

You stand opposite of each other, grievous injuries on both sides as your armors spark and sputter and Wing stands coughing blood with almost every breath… until, in a moment, he falls to one knee, a hoof holding up to the recently made gash on his chest as he closes his eyes, grunting as he tries to fight through the pain.
"…and I… will always remember you…" he says as he struggles to keep himself from falling flat on the ground, but no longer holds the strength to stand.
"I… hah… I must be very disappointing right now. No matter how willing the spirit, your flesh always catches up to you…"
>Honey at 1/2
>Wing out of HP


Despite being much younger, Honey definitely isn't looking much better right now. Honey staggers her way closer to him, making the armor spark out intensely at the joints. With a small bit of power left, she materializes an old, familiar object: the toy raygun.
"Nah…fucka that," she says with a seemingly sad-sounding chuckle. She points the raygun at him to…shrink him down to her size. She gets close enough to sit with him, letting him rest against her as she looks down at him, breathing heavily from the intensity of the fight.
Heh…hahah…don't push yourself, old man. Youa kicked my ass too hard toa say stupid shit like thata. Though you dida say lots of things like thata before." She laughs a bit again from thinking back, but quickly settles down.
"You knowa…you don't have to kick ita. Could stick around anda we could do this again once we senda Eon crying to whatever pit ita crawled out of."


Wing… or rather, Mercile… looks on in surprise as you walk up to him, and then shrink him with the old fashioned toy-raygun you used to use. He looks on as you get close to him, leaning on you for support as he grunts, holding at several of his injuries from the duel. He chuckles, "Some things you simply never out-grow. Like saying stupid things to a pretty girl. So don't go making fun of my old age just YET, Honey." He laughs, shaking his head as he leans into you, relaxing and letting his head droops over your shoulder as you both sit down.

As you bring up that he doesn't have to kick it, Wing smirks. "Of course I cannot kick it. I imagine I still have a lot to answer for what I did while I was a Cardinal." He turns to you, "You think if we convinced them duels like these were a 'punishment', they'd let us keep doing it? Because, I will be honest: I do not think I could keep them convinced I don't like it."


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