Uploaded a build of PonyKart mainly to get some feedback on the new drifting mechanism. It's all sorts of buggy and the game will probably crash a lot but you can play around with it.
Multiplayer sort of works but the host needs to portforward whichever port you choose to use, and there's no guarantee that you'll be able to connect - for some it works, for others it doesn't.
https://dl.dropbox.com/u/14295485/Debug.7zCurrently the only level it's being optimized for is Whitetail Woods and the only player is Twilight. You can still play as the others but handling will likely be completely off.
To drift, you have to be already turning, then press spacebar while holding the turn key (keys are A, D, left and right arrow). Sometimes you'll have to tap the brake (S) to start drifting. To break the drift just release Spacebar. Eventually these controls will be changed. You can control the angle of your drift by pressing the right and left turn buttons.
To remove the watermark from the screen, open %appdata%/ponykart/options.ini and add
MiyagiFontConfig=ConfirmedForBrawl
to the end of the file.
For better graphics, set FSAA to 4 and these:
ModelDetail=High
ShadowDetail=Many
ShadowDistance=60
The game will keep crashing and getting weird bugs but as long as you actually get ingame and drive around it's working as well as it gets (if it crashes many times on startup or such, something is wrong).
Preferably don't reupload the build anywhere or spread it around, don't care much but it's better to not have outdated builds floating around.
Other keys:
Shift - use item
F - doubles your speed
G - slow-mo mode
U - throws the kart up in the air
F1-F6 - different camera modes, in F2 (free look) you move the camera with arrow keys and RMB spawns the kart to where you're looking.