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/v/ - Vidya Games

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File: 1431401360790.jpg (142.33 KB, 480x480, index-en_us-480.jpg)

 No.2592[Reply]

For people who play GTA Online or want to just talk about GTA 5.

Post about planned heists, meetups, or neat pics I guess

I also made a crew on Social Club if you guys want to join!
http://socialclub.rockstargames.com/crew/mlp_general


File: 1389985055220.png (1008.53 KB, 1024x615, horsecraft.png)

 No.1801[Reply]

I got the itch to play some carefully modded Minecraft with some people, so I made a server. The mods have been specifically chosen to minimize overlap.

The server's whitelisted, so post your name in the thread and I'll add you.

IP: 168.62.194.18
Client download: https://www.dropbox.com/s/vx94ga5nlo47n14/HorsecraftClient.zip

Mods in use:
Bibliocraft - furniture and item display
Buildcraft - pipes and factories
Computercraft - turtles and Lua
ExtrabiomesXL - interesting landscapes
Factorization - barrels and 3x ores
Forestry - bees, trees, and farms
InventoryTweaks - sort your shit
Post too long. Click here to view the full text.
66 posts and 6 image replies omitted. Click reply to view.

 No.1963

File: 1400210061546.png (20.39 KB, 626x112, servers.PNG)

>>1962
Doesn't look like it.
Still, I'll try to maintain uptime. Hopefully we can get the modpacks updated and that will bring in some activity.

 No.2533

is this server still up

is there a map download

 No.2534

>>2533
It's not up anymore - sort of died off.

I could upload the map if you like.

 No.2535

>>2534
i'd like that, relive old memories

 No.2537

so is blocks will live?



File: 1412981906755.jpg (62.45 KB, 640x480, redmond crack style.jpg)

 No.2043[Reply]

Artemis is a multiplayer-only spaceship simulator where each player becomes a crew member controlling one of the many facets of a spaceship: helms, weapons, communication, science, and engineering. A sixth player does not have controls but instead plays the role of captain, having access to the main display screen and giving orders to the rest of the crew. Intended for LAN play, the game uses a server/client setup that can also be used across the internet to connect crew members to each other via direct IP connection.

As of writing, the Steam version of the game is available in the Humble Bundle for $7 – which is what you'd pay if you and a bunch of friends split the full $40 price tag to purchase the game directly from the developer instead. You can also unlock a Steam 4-pack for $17. If you get the direct purchase version, the game comes with no DRM or install limits, so you can share it with your intended crew. While nothing is stopping you and your crew from redistributing it further, you're encouraged to buy your own copy for each crew.

Or just torrent it.
8 posts and 6 image replies omitted. Click reply to view.

 No.2529

The game is DRM free if you don't want to buy.

http://www.mediafire.com/download/48qf64amehmtn1r/Artemis.7z

 No.2530

Is it fun?

 No.2531

>>2530
We'll find out, won't we?

If you join, please include your Skype handle so we can operate a phone call during the mission.

 No.2532


 No.2536

Aside from Helm and Weapons, Engineering is the next most important station as it optimizes the ship's capabilities. When in combat, Warp can be powered down in favor of Weapons and Maneuvering. During downtime, energy can be devoted to producing torpedoes or boosting long-range scanners.



File: 1413063510278.png (641.68 KB, 1750x1225, Hip check.png)

 No.2050[Reply]

So, now that Wakfu's on Steam, who's thinking of giving it a spin, and on which servers?


File: 1410713610579.jpg (478.67 KB, 657x890, megane man.jpg)

 No.2036[Reply]

Keywords: Super Smash Brothers Bros sumabra SSB for WiiU 3DS

Don't forget to swap friendcodes here >>137

Who are you planning on maining in the new Smash? Who did you main in previous versions? Which of the unlockable characters are you hyped for? Any tournament experiences? Awesome memories? Favorite porn? Favorite control methods? Wii U or 3DS?

 No.2037

Am I the only one who is having some serious trouble with the 3DS controls

What is it with Sakurai making games that control awful

I seriously hope the final version allows you to change the layout

 No.2038

>>2037
Me too, I had trouble jumping



File: 1359312300284.jpg (228.79 KB, 1350x700, MLPG Guild After a 6 hour ….jpg)

 No.47[Reply][Last 50 Posts]

I guess we can start somewhere. Talk about the game, post screenie, and if you want to join in the MLPG guild, mail me your name and mention that you are from here (the name to mail to is in the email field). I hope to see you there!

>GW2 Wiki (also type /wiki articlename ingame to open in a browser)

http://wiki.guildwars2.com/wiki/Main_Page
>farming maps:
http://www.littlethings2.com/GuildWars2/map.php?w=1200&h=600
http://gw2cartographers.com/
http://www.orrmaps.com/
>Market data:
http://www.gw2spidy.com/
>Party finder:
http://www.gw2lfg.com/
>Best armor gallery:
http://www.gw2armorgallery.com/index.html
>Character planner:
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436 posts and 212 image replies omitted. Click reply to view.

 No.1986

>>1985

>wants 1v1

>standards
>pu mesmer

hahahahahahahaa

 No.1989

File: 1401659183965.png (990.38 KB, 820x1024, Mousefaces.png)

Rate my Asuras

>>1985
Christ, how mad can a PvE hero get to type that much and reply to you three times?

 No.1993

File: 1402347844216.png (2.56 MB, 1920x1080, Milkdream.140608.033229.png)

I am sorry guys, my new wildstar waifu is taking all of my free time.

 No.1996

>>1993
I HOPE IT WAS WORTH IT

;_;

 No.2013

The trip has ended. RIBS to everyone involved.


[Last 50 Posts]

File: 1377248886244.png (228.96 KB, 500x500, Skullgirls.png)

 No.1332[Reply]

So how about that Skullgirls?
pretty fun, huh?

 No.1335

Peacock best gurl.

 No.1336

>>1335
why else?

 No.1537

Cerebella here.
Too OP.

 No.1679

Squigly. Can't wait for Big Band and Eliza.

 No.2004

Fuck yeah skullgirls



File: 1360748863565.jpg (638.99 KB, 2978x2866, ZvjDj.jpg)

 No.160[Reply]

Anyone tried out this game yet?

I just started playing today and it's wonderful. All those passives… those glorious, glorious passives… all those character builds…

It's… beautiful…
1 post omitted. Click reply to view.

 No.169

>>168
Yeah, it's the passive skill tree. All characters share the tree, your class simply determines where you start in the tree.

Activated skills come from gems that you put into your equipment (and can be pulled out and put into other equipment when it's upgrade time at no cost).

 No.170

>>169
I played a witch for a few hours, not normally a big fan of these kinds of games where you both move and attack with your mouse but this is really fun

I'm gonna restart because I didn't think through the skill points and want a different name but that's no problem since the game is so item-centric, I can transfer most of my progress over

IT'S NICE

 No.218

File: 1361725039819.png (273.94 KB, 714x436, poe.PNG)

>>160
It takes forever.

 No.221

>>160
Huh, what is it about?

 No.2003

Joined in the last two weeks of Ambush and am now in Standard. I like dual wielding but it seems kind of hard to build for, or I'm just not understanding some mechanics. Otherwise, I like this game because it scratches the old D2 itch. I've yet to complete Normal.



File: 1400302730138.jpg (438.11 KB, 2560x1440, 400 lbs of rape.jpg)

 No.1964[Reply]

One in each hand.

Share your Steam handles, tips, tricks, and perk levels.
9 posts and 2 image replies omitted. Click reply to view.

 No.1974

>>1972
but wouldnt that make the FP angry and go batshit?

 No.1984

>>1974
After he panicks, he doesn't seem to autorage. Most times he's set n fire, it's done with the flamethrower, which doesn't count as small arms, so I guess that doesn't set off his ticker. I can't guarantee you won't piss him off if you use the MAC-10 or flare guns.

Plus, everyone needs to really pile on him when he panicks. If there's still gunshots going off after he leaves that mode he can go right into rage mode.

 No.1987

File: 1401338867273.gif (416.98 KB, 1024x425, lodsapone.gif)

WHO'S READY FOR SOME WEDNESDAY NIGHT VIDYA GAMES

/id/enternet

 No.1988

Some general tactics and behaviors that I've learned by rote and committed to instinct:

1. WATCH YOUR BACK. And your squad's too. Don't get split up, try to at least pair off if you must. Cover each other! If one guy is looking/shooting one way, then turn and look/shoot in another direction. Maps are filled with corners and spawn paths, and the game will not hesitate to drop a bunch of Clots into an empty hallway less than five meters away from you.

2. SHOOT STRAIGHT. Learn to love, use, and abuse iron sights. With the lack of crosshairs and the massive muzzle climb on heavier weapons, you have to make every bit of ammo count. If you have problems using ironsights, go into the controls and assign a key to Toggle Ironsights instead of holding for Ironsights.

3. CONSERVE AMMO. Switch to the 9mm to take down slow-moving Clots and Gorefasts, sometimes Crawlers and Stalkers. These are enemies you can reliably headshot with some careful aiming. Save your big deadly guns for the targets that warrant more firepower.

4. LEARN TO NEW YORK RELOAD. It's faster to switch weapons than to reload a weapon. Buy multiple weapons so you always have a sidearm other than your 9mm to fall back on when you're empty. A majority of deaths are the result of getting caught reloading in a crowd.

 No.2001

File: 1403403558686.jpg (760.94 KB, 1920x1080, 2012-01-07_00001.jpg)

tryhard Hell on Earth squad when
700 hours sharp/supp/demo/medic

/id/torrenz



File: 1402289514727.png (531.3 KB, 3551x2823, friendship is magicka.png)

 No.1990[Reply]

Magicka: Wizard Wars is now in open beta

It's free, it's fun, it's fast-paced and it's fairly easy to pick up, even if you never played the original Magicka

Check it out
https://www.wizardwars.com/
http://store.steampowered.com/app/202090/

Fair warning: it's not technically pay2win because every item that buffs you has an "equally balanced" downside, but it is extremely grindy if you want the nicer stuff

 No.1992

>MOBA
At least it kind of makes sense and isn't just a RTS reskin.

The original game was so poorly optimized, were they able to put more work into the engine for this one? It's a PvP game, so there's more impetus for scalability.

 No.1994

File: 1402375891331.jpg (36.57 KB, 700x242, assfaggots.jpg)

>>1992
Occasionally you'll graze someone with a rock and you'll see the damage on your side but they don't actually get hit, and from time to time you get a really laggy match but I haven't noticed anything too glaring on the netcode front

Reducing the slots per spell from 5 to 3 has done a ton for bringing together on the balance front.

And yes, it's a >MOBA
I like to think it's not full-ASSFAGGOTS tier because it's not really a fortress assault and games are fast enough that getting matched with someone afk doesn't totally ruin your day

Plus, basically no one uses in-game chat so you don't get a bunch of toxic douchebags



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