No.13018
>>13016You leave town through to the gate up north.
Smooth going this time. You catch sight of a few diglett lead by a dugtrio, burrowing the soil at the edge of the upcoming forest. A Rhyhorn grazes while you think you can see the edges of a Pinsir's horns poking out of the grass.
>>13017You carefully feel the edge of the walls. You know how to manage low-light visibility better than most people.
You nearly trip over something hard. There's a crate already right here. Huh.
No.13019
>>13018oh a rhyhorn!
I wonder if it is friendly, this one might not be very territorial I hope
approach it with caution, crouched down
No.13020
>>13013I slide the bread in between the bars. "I knew you'd like a treat." I say cheerfully. "Go ahead."
No.13021
>>13019You approach it cautiously…
It sniffs the air. It turns towards your direction, but continues grazing. It's not really concerned about you.
No.13022
>>13021Pick one oran berry, hold it up to him and approach, still slowly
''Hey buddy, hungry?''
No.13023
>>13018"HaHA! Look guys, treasure!"
Pop open the crate and see how big the haul is.
No.13024
>>13020She slowly eats the bread. Most pokemon you know would greedily lap it up, but she eats it like it's only because she's being told to. Very mechanically.
You notice an odd growth on the Miltank's back. It looks like a mess of fibres.
>>13023Oh! It's a few Poke balls! Not just any kind, they look like ultra balls, twice the effectiveness of regular balls. There's also a strange glass bottle… it has a gold liquid inside, and what seems to be a feather. A note is attached.
[i]
Managed to pick this up from our contact. Don't know if it's real or not, but we might have a great discovery on our hands.
M
No.13025
>>13022The Rhyhorn looks at you cautiously. It's not coming closer, though. It's satisfied with the grass around it.
No.13026
>>13024Shutter at the new growth, she need a doctor soon.
"…That's it, you need your strength after all, you seem so tired girl."
No.13027
>>13026You sure that energy from the bread is going to her?
When she's done, she rests in the corner again. The crate's carefully built to harbour no excess moisture, and she doesn't seem pleased with that as she keeps shifting around. The water dispenser is built so water only ever comes out if she drinks directly from it. She's drank from it, at least.
No.13028
>>13025''Hey, come on, it's a super tasty berry, I'm a friend, hey, look, look''
I hold it up to Jasper
''Eat up buddy, show him how tasty these are''
No.13029
>>13028Jasper's wondering what your scheme is, but takes a bite out of it.
The rhyhorn is curious, and inches closer, at least.
No.13030
>>13024Whistle softly as I pocket everything, taking extra care with the bottle and feather; they're probably worth a lot!
Sucks to be M's friend! Time to blow this joint.
"Time to go, guys. Gotta get that exercise!"
No.13031
>>13029''There we go…'' hold up the half eaten berry to him with a smile
No.13032
>>13030You bump into a Pokemon on the way out. Looks like a few Pokemon live in this cave.
The Turtwig you just hit continues walking out, meanwhile the light turns out to be from a Chimchar. At the very back of this cave, you can see a bit of water… there's a Totodile.
No.13033
>>13027How can I be sure of that? I'm not a poke-nurse.. I'm pretty sure splashing water on her would only make things worse, I'll just leave her alone and roam around the train.
No.13034
>>13032Um… Knowledge check on the pokes. '1d10'
(Layman's terms about what they are, in other words.)
Or wait, don't I have a pokedex? I can check that!
Roll #1 1 = 1 No.13035
>>13033You recall a certain disease one can run into while in the wilds. A microscopic creature crawls into your skin and makes it feel like it's burning so you soak yourself in water. That's exactly what it wants, so it can breed more. Based on that wisdom you decide on your course of action.
You can see a lot of scenery here. Mountains loom in the distance like a crown. You think you can see something serpentine flying above.
>>13034You've never seen those Pokemon. Are they even Pokemon
You have a few guide books, though.
>Turtwig, the Tiny Leaf Pokemon. Grass, becomes Grass/Ground when fully mature. >The shell on its back has the consistency of hardened soil and the plant on it grows with age.
>Chimchar, the Chimp Pokemon. Fire, becomes Fire/Fighting when fully mature.>The flame on its tail is put out when asleep to reduce the risk of fires. Very agile and grows to learn a wide variety of fighting styles.
>Totdile, the Big Jaw Pokemon. Water, becomes Water/Dark with fully mature.>Small but tough, its eagerly uses its powerful jaws. As it grows, its mouth and limbs become incredibly tough.>>13031It sniffs at the berry, then decides it'll take it after all.
No.13036
>>13035as he eats it, I slowly leave my hand to pat him, like, my open palm in front of his muzzle, hoping he would take the hint
No.13037
>>13036He ignores that and heads back to his grazing spot when he's done. What are you trying to do?
No.13038
>>13037I was trying to pet it!
No.13039
>>13038Well, that berry's all he wants. Grazing is very important, you know.
No.13040
>>13035Pokemon are truly amazing, I guess I should try a to look for a book to pass time, a train is a silly place for a pokemon battle or training after all.
No.13041
>>13039Well, at least it isn't agressive
I sit down near him and very calmly start drawing it
'1d10'
Roll #1 6 = 6 No.13042
>>13035Oh! Well, Chimchar sounds cool… I bet he'd be good at shaking marks down.
"All right guys, time to grow our team!"
No.13043
>>13040A children's edition of the legendary mythsRead this?
>>13041You capture its immovability well.
>>13042Time to battle it down, then.
[PAUSED]
No.13044
>>13043Yep, I'm going to read it outloud to my team in my cabin.
No.13045
>>13044Long ago, in a time and space before ours, there was an old world.
Like ours, this world was filled with people and Pokemon of all shapes and sizes, from everywhere imaginable. They lived in cities, in villages, on beaches. They lived on volcanoes, in deserts, in thick jungles, even under the sea.
However, all was not well. Great Pokemon, those whose names are etched into legend, grew restless. They began to fight. Titanic battles raged. As these pokemon were bound to the world, their fighting began to destroy it. The sea and land raged against one another. Time and space began to break. Even life and death blurred.
One Pokemon had enough. Rayquaza, the one who dwells High in the Sky, heard the pleas of the humans in suffering. It gained power from their wishes and transformed.
First, it gathered its fellow dragons. Reshiram and Zekrom, the White Truth and Black Ideals. They were the first to join, sensing that humans were united in their desire for saving. Their combined might quelled Dialga of Time, Palkia of Space and the third of the Void. They went through a myriad of hooped gates until they found fresh void, waiting to be used for a creation.
"We must first set the laws of the new world. We are dragons, and our power is tied into these laws of nature." said Rayquaza as they met. So Dialga and Palkia breathed, and the laws were set. The third of the void kept some of it for its home.
The rest of the world needed forming. They returned to the old world, the wishes of humans and pokemon with them, and with their resolved subdue the other Pokemon. They were made to create suitable land and sea for living. Life and death had to be established, and the Pokemon who had power over them were too humbled and brought to the new world. Many others followed, and soon it was nearly ready.
However, there were a few Pokemon who did not like the absolute law of the new world. They had power to defy the laws of the old world, and wanted to hold onto it. So they hid in the realm of the Void's third, and there they made their home. Fairies leave this world from time to time, but they and those they call kin know they always have a sanctuary there.
With all matters settled, all were moved to the new world. And that is how things came to be. No.13046
>>13043Mmm… let's see if the totodile will come willingly first.
"Hey little guy, wanna join the strongest team in town? I can make sure no pokemon dares to mess with ya!"
No.13047
>>13046All three of them are too busy with their own business. You'll need to choose one of them to lure over…
No.13048
>>13047Totodile looks the coolest, so I'll choose him!
"Come on buddy… we can go get some berries if you let me catch you…"
No.13049
>>13048The Totodile waddles over… it bares its teeth and swings its arms. It's ready for a fight!
Wild Totodile appeared!
No.13050
>>13045"Well, what did you guys think?" I pet my pokemon and yawn a bit. "I think I could take a nap after a story like that.. You are starting to look like a pillow Lily.."
No.13051
>>13049"Gotta prove myself first huh? All right then, let's go!"
Start out with Nidoran f, and a Poison Sting! '1d10'
Roll #1 7 = 7 No.13052
>>13050You nap out the rest of the ride while holding on to Lily, using her as a big pillow.
It might be because of the story, but you dream of a strange otherworld where fairy pokemon live.
You wake up to the sound of the train slowing down. Looks like you're stopping in a huge train station!
>>13051That doesn't work anymore!
Roll 1d20 for accuracy and added effects, then roll 1d8 + 6 + 10 for Poison Sting's damage
No.13053
>>13052Oh, okay. I see now.
'1d20' '1d8+6+10'
Roll #1 4 = 4 No.13054
>>13052I should get a fairy pokemon, that's what this dream is telling me.
I stretch and put my pokes in their balls making sure I have everything secured on my person.
No.13055
>>13053'1d8+6' +10
Roll #1 2 + 6 = 8 No.13056
>>13055The Totodile moves in first! It fires a water gun at Nidoran!
Nidoran his hit with 10 HP of damage! She shakes it off, and stings the Totodile.
Nidoran HP: 43/53
No.13057
>>13054All ready to go.
You leave the train, and the moment you step out the door you're greeting with the loud noises of a crowd. How many people live in this city? It's like you've got a whole neighbourhood of people back home all crammed into this one train station.
There seems to be a separate area for unloading cargo. You should have a ticket of some sort to show that that's your crate.
No.13058
>>13056Follow up with a Double Kick!
'1d20'
'1d6+5'
Roll #1 10 = 10 /
Roll #2 3 + 5 = 8 No.13059
>>13057Wow, this is.. really exciting! So many people, I bet at least a few need the help of a ranger. I'll get to prove myself for sure.. A good start is being focused, so lets head to the cargo area and show that ticket for the poor miltank.
No.13060
>>13058The Totodile scratches into Nidoran! Those claws are tough, Nidoran loses 19HP!
However, she kicks into it as it comes near! Two hits! The Totodile looks like it's reeling…
Roll 1d100 for capture, if you want.
>>13059The attendant lets you through to the unloading area.
"First time to the city, miss?"
No.13061
>>13060Let's see if he's ready to join the team yet… '1d100'
Roll #1 62 = 62 No.13062
>>13060I nod. "Is there a map of some kind I can have? Also what are the rules on transporting pokemon?"
No.13063
>>13061Woob
Woob
Ding!
Congratulations! Totodile was caught!
You gave him a pretty rough beating. Want to name him yet?
>>13062"Well… I'm sure there are tourist centers you can check out. As for transporting Pokemon, I assume those that can't be held in Pokeballs for any reason? They have to be secure and pose no threat to the train, for more dangerous ones we have high security deliveries."
No.13064
>>13063"All right! Good job, Nidoran!"
I already know what I'm going to name him.
"Come on out, Lyle!"
No.13065
>>13063"too the train.. Uh well okay, she definitely doesn't pose a threat. And she's already on board, I'd like to pick her up and take her through the city, a lead should be good enough for that?"
show off the ticket to the worker.
No.13066
>>13064Lyle comes out. He looks a little bitter at Nidoran as he rubs the spot he was kicked, but seems curious about you.
>>13065"Alright, then. Oh hang on, there were instructions to have it shipped to a lab. The driver should be here any time now…"
[PAUSED]
No.13067
>>13066"Oooh, that makes it easier, should I go look for him? What does he look like?"
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